View all by Dann.
Dann.
Follow Dann.
Follow
Following Dann.
Following
Add To Collection
Collection
Comments
Devlog
Polycard
←
Return to Polycard
Devlog
8/3/2025 - WebGL Soft Launch
August 03, 2025
by
Dann.
Polycard started off as a project I thought I could complete, but ultimately I feel as though it has hit a wall design wise. The concept was there, but the gameplay itself was unexciting and not flash...
Continue reading
3/25/2025 - General Update
March 26, 2025
by
Dann.
Content Added several cards Revamped the look of status effects Added backgrounds to status effect icons to help distinguish between buffs and debuffs Added size transitions for status effects visuali...
Continue reading
3/5/2025
March 05, 2025
by
Dann.
Content Added tutorial Added more VFX for moves These updates are not reflected in the current executable...
Continue reading
2/27/2025 - First Executable
February 27, 2025
by
Dann.
As per the title of this post, today I will be uploading the first instance of an executable file for this project. In a way this project has reached version 0.1.0, however I do not wish to label it s...
Continue reading
2/20/2025
February 21, 2025
by
Dann.
Implemented "Inscribing" Process in which the player buffs their entities per run by applying a selected support to a selected entity That support will be attached to the entity for no cost (hence "in...
Continue reading