11/29/2023 - General Update
Cuboid: Painted » Devlog
- Content
- Added More Projectiles support
- Adds 2 projectiles to supported projectile skills
- Added Boomerang skill
- Shoots a yellow projectile which returns to the player
- 100% damage effectiveness
- Implemented tier system for all current skill discs and support chips
- Added an item called Upgrade
- Used to increase a skill disc or support chip a tier
- Color must match item being used on to work
- Added ranged enemy dubbed "Ranger"
- Shoots a bullet that deals 5 damage every 3 seconds
- 40 health, no movement
- Added control scheme to help player discern what buttons to press in the inventory
- Added damage effectiveness to information cards
- Added More Projectiles support
- Bug Fixes
- Fixed a bug where information cards would remain after deleting an item from inventory
- Fixed a bug where the initial skills could be swapped into any slot because every slot was never considered full at start
- Notes
- Making a projectile return took longer than expected
- There are now four overloads for a few instantiation and initialization functions, discerning between projectiles with damage effectiveness or flat damage and special behaviors or no special behaviors
- Tried making a generic dash but ran into issues with wall clipping
Get Cuboid: Painted
Cuboid: Painted
Paint your enemies to death in this rougelike. Not to be confused with Splatoon.
More posts
- 3/27/2025 - Official Soft Launch!5 days ago
- 4/10/2024 - Beta 1.01Apr 10, 2024
- 2/7/2024 - General UpdateFeb 07, 2024
- 12/16/2023 - General UpdateDec 16, 2023
- 12/7/2023 - Beta Testing Version 1.0 Launch + UpdatesDec 08, 2023
- 11/27/2023 - General UpdateNov 28, 2023
- 11/16/2023 - General UpdateNov 16, 2023
- 11/9/2023 - General UpdateNov 10, 2023
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