12/7/2023 - Beta Testing Version 1.0 Launch + Updates


  • Content
    • Added Increased Area of Effect support
      • Increases area of effect of supported area of effect skills
    • Added enemy health scaling
      • Based on current player level, increases exponentially
    • Added input binds to mouse instead of keyboard to reduce amount of buttons that are continuously pressed by the left hand
      • Left-click: Primary Skill
      • Right-click: Secondary Skill
      • Middle-click: Tertiary Skill
    • Added title screen
    • Added "escape" menu for user to exit game during main gameplay
    • Added shop for player to buy items after leveling up
      • Currently 5 items for sale at a time, no refresh shop option
  • Bug Fixes
  • Notes
    • Changed some skill modifiers to floats instead of integers to allow for smaller modifications
      • Percentage based area of effect changes will be floats, although it can be an integer
    • Modified structure of item tags 
    • Title screen only has start and quit game for now, options will be implemented when SFX is added
    • Escape menu only has quit game for now, options will be implemented when SFX is added
    • Added cheats menu for easier debugging
  • To Do
    • Options menu
    • Implement player death
    • Implement refresh shop option
    • Implement "colorless" upgrades

Get Cuboid: Painted

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  • Known Bugs
    • Nova / Area of Effect skills do not work as intended